The projectile itself cannot hit, but the explosion of the projectile can. 60 sec Critical Strike Chance: 5. 61% less damage returning is 39% more damage overall and it takes up the 6 gem slot without Nimis. This is only 20% more damage. Projectiles Return to you at end of flight. It causes projectiles to return and pierce all targets while returning. 19 Raider POE Currency One of the best Trap builds in Path of Exile 3. 21 because the mechanics of returning projectiles were changed and are now working for pretty much any type of projectile which represents a. Projectiles from Supported Skills Return to you. It does not grant a bonus to your. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. 5% increased Projectile Speed This is a Support Gem. Safe and Instant Delivery. Main returning projectile (1) does 150% damage (100 going, 50 return), so 50% more damage Sniper's marks (4) does 50% more damage from returning (goes out at full strength but does not hit, returns at 50% strength) for another 200% more damage. Level 15. Pierce has second priority for projectile behaviours, preceded by Split, and followed by fork, chain, then return. If the return projectiles from this ring work the same way it could be insanely strong. The projectiles reach their end destination or collide with terrain and come back to you due to Nimis. Explosive Arrow will only stick to the final target and not all targets, if the projectiles returns to you then it will not explode on any targets. ) (Returning Projectiles is a new support gem in 3. The next three uniques are Sanctum League exclusive uniques and have already been discovered by the community!As for the returning projectiles, we will have to test it in 3. Point Blank Support. Returning Projectiles Support; Increased Critical Damage Support (Inspiration Support for a 6-Link) Critical Damage can be replaced by Increased Critical Strikes Support if our Bow has less than 6% base Crit Chance. Fires a returning projectile that can be caught. Anomalous faster projectiles before 3. I believe the same happens with chain, but in a different way. Divergent Lightning Trap can already return, so this is 14 divines (current price) and an entire ring slot for better coverage. Returning projectiles do not split again. The projectiles end their travel, exploding on top of you. Flamewood Support Support, Totem, Spell, AoE, Fire, Projectile, Trigger Icon: f Level: (1-20) Cost & Reservation Multiplier: 140% Cooldown Time: 1. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++. You're probably better off with a 30-40% direct damage gem - it's more reliable, and has less delay. Nemesis 3 WILL return in all of its glory. Effectiveness of Added Damage: (125-165)% Requires Level 12 Fires a returning projectile that can be caught. " I am wondering:Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. Edit: my bad, it also shows without pierce later on, but only 2 hits. Adjustments made for more self-comfy. Cobra Lash Fires a poisonous projectile based on your weapon that will chain between enemies. Basically, when your projectiles hit a wall, they return. After the nerf to Vengeant Cascade, Return Projectiles Support was born. It has fourth priority for projectile behaviors,. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. Requires a Dagger or. Awakened Elemental Damage. 487 or about 4. qaz012345678. What you lose (in general, some apply to single target): damage as returning projectiles may not hit anything (enemy is in different place) chain/fork because of reason 1) Ailment effect - less damage = less shock effect. . Returning Projectiles Support Supports projectile skills. Release to fire it, leaving spore pods in its. Projectiles Pierce > Fork > Split > Chain according to mark. At this point, we only know 7 of the new support gems. It requires Level 31. It ruins any single-target skill that can take advantage of multiple projectiles, like Barrage, and is also less efficient for clearspeed than other projectile mechanics. Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Now all effects that cause projectiles to return do so in any case that they can. l don't believe there are arrow skills that explode at the end of travel like fireball, so snipers mark will only be doubling your damage, not multiplying it by the. This means projectiles will return if they collide with a target and don't pierce/chain/fork/etc from it, where before they would not have done so. 22 that focuses on speed, explosion, and survivability. This calculator complements PoB to help users estimate their true single target DPS against. Shooting multiple projectiles from fixed positions: Scourge Arrow, Tornado Shot, Eye of Winter. ex main arrow flies 100 units, then forked. 77 = ~1. Both can be used with any projectile skill. combined with lmp and LS = 1020 x 0,7 x 0,7 = 499,8 projectile lightning dmg. Chris' post: All projectiles now behave like arrows. Case: Divergent Lightning Trap projectiles have 20% chance to return. ex Elemental Hit)? Will Return count as in the 150. -----Stream and social media-----Streaming daily at 11:00 am U. These shards can also hit the primary target in addition to the main projectile, resulting in 75% more damage. 1. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. 46/4. If a projectile lasts for an explicit duration like. That’s the order. Caught projectiles spiral outwards when you use Whirling Blades and do not return. 0. Adjustments made for more self-comfy. Projectiles now deal 5% more damage for each remaining Chain. The Vaal Lightning Strike Champion is a league start viable all around build, capable of going from the Twilight Strand all the way to beating the pinnacle endgame bosses and taking on the most difficult maps in the game. Firing projectiles in random directions turns Kinetic Blast into a skill capable of blanketing the entire screen in explosions boosting clear speed immensely. Level: 1–20. In comparison, Freezing Pulse still has 4 additional. It does not grant a bonus to your character, but to skills in sockets. It rewards the player for investing in defence. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. 98 seconds, 40. staudd Cockareel • 11. Faster Projectiles Support Support, Projectile Icon: j Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports projectile skills. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. . It´s unplayable without. I would never assume more than 10% on anything relevant. Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. Buy. 00% Requires Level 8 Launches a fiery projectile high into the air, to drop on a target and deal area damage. (PoE Trial of the Ancestors 3. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills. Far shot does not have ANY wording, the Far Shot passive literally just says "Far Shot". Additional Effects From Quality: Supported Skills have (0–10) % increased Projectile Speed. The explosion of the. 21Shrapnel Ballista. Lightning Strike as with other projectile based attacks, does not shotgun by default therefore we must use additional strikes and clever positioning to be able to do so. Vaal Venom Gyre is a claw/dagger attack skill that does not deal damage directly, but instead temporarily increases your maximum number of Venom Gyre Venom Gyre Attack, Projectile, Chaos, Duration Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125. Any target hit by any attack that fires multiple projectiles cannot be hit again by any potential chains. As for projectiles, there was a good post a few years ago testing it with different Projectile amounts, I would assume around 60% of Projectiles are hitting a single target with optimal TS placement (a bit behind the target) If you have 7. Tag: Support, Projectile. If they pierce/fork/chain, they cannot return on that target (but can on future targets if they don't pierce/fork/chain on those). This means that if you had split, pierce, chain, and fork supporting the same skill, it would first split from the monster, then pierce to it's maximum number of pierces, then fork, then chain to its maximum number of chains. Return. ago. Versatility: The use of the returning projectile support instead of Vengeance Cascade showcases the build's adaptability and versatility. Returning Projectiles Support is not applying the "Projectiles from Supported Skills deal (70-61)% less Damage while Returning" line to poison damage. It makes your projectiles return to you after their flight, but it makes them go in random directions too. Return is the same mechanic - return projectiles essentially count (at least they did when. G. 0 Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. nerdler33 • 11 days ago. The total distance for projectiles is 150 units. However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). If you add a second chain, you would also chain from wall to B to A adding 1 additional hit. Most sources of Returning were Final-Target-Returning. With this guide, you should have a higher level. So looking through the weapon passives, blazing salvo forking on passing through a flame wall has got me interested. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Supports projectile skills. 5% increased Projectile Speed This is a Support Gem. Returning Projectiles Support is a new Dexterity Support Gem. 3) x 0. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. It does not grant a bonus to your character, but to skills in sockets connected to it. Divergent. None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split. 1. 1. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. Point Blank is based on the projectiles flight time rather than it's relative position. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. 65 sec Critical Strike Chance: 6. Fires a returning projectile that can be caught. - Divergent Inspiration, Anomalous Greater Multiple Projectiles - Mana leech from Essence Sap (Amulet annoint) - #% increased Mana Cost of Skills per 10 Devotion mod on Militant Faith Critical Strike Chance: Aim for %100 crit chance. Some skills can shotgun even with multiple projectiles, but those are. warrior, archer, mage, etc. Multiple projectiles emitted at exactly the same time can no longer hit the same target. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. PoE Projectiles 3. That is my point. If the source is in melee range. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. With sniper's mark splitted projectiles will also return. 3. Jul 27, 2011 - Sept 30, 2018. Supported Skills have (50-69)% increased Projectile Speed Supported Skills deal (20-29)% increased Projectile Damage Additional Effects per 1% Quality: Supported Skills have 0. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. 4Item acquisition. Skills gems that create projectiles usually have the Projectile or Bow gem tag. Fury Valve lets us scale the number of split projectiles by simply scaling added projectiles (GMP, Greater Volley, Dying Sun, etc. Enemies can be hit by multiple arrows from the same. Historic Quant/rarity WILL be reverted. 3+ arrows. Additional Effects per 1% Quality: Supported Skills deal 2% increased Damage with Hits against Enemies that are on Low Life This is a Support Gem. Trying POE after 3+ years break. It does not matter if the projectile is traveling "forwards" or is "returning". 19 must be Divergent lightning trap , which gives your projectiles a chance to return when they either reach the end of their trajectory or hit a wall, potentially hitting an enemy again on the return in theory, doubles your damage if each strap is able to. 65 sec Critical Strike Chance: 6. When it collides with something it will shatter,. Vengeance Cascade has a similar effect but only support attack projectile. iKneadDough • 5 mo. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Returning Projectiles Support is not implemented properly in PoB. Buy PoE Currency Cheap. Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted. Wow, PoE community, have a second look at Tasalio's Sign! Posted by BearCares on Feb 9, 2018,. The Fireball projectiles trigger and randomly fly outwards. Also since the projectiles need to hit something and fail to pierce/fork/chain its completly unreliable to use. Basically two viable options are slow projectiles with almost melee-range EoW using some kind of explosions for clear, or fast projectiles that ricochet (Deadeye ascendancy/Ulaman's Gaze Searching Eye jewel). Projectiles from Supported Skills deal (61-70)% less Damage while Returning. Artillery BallistaReturning Projectiles Support, Returning Projectiles Support . Most sources of Returning were Final-Target-Returning. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Fury Valve absolutely should not be used in any other scenario. So for a skill like Lightning Arrow, it's already decent, potentially very good. Returning Projectiles Support Supports projectile skills. Cast Time: 0. 38 multiplier) -: 20% more attack time (x0. You can get 30% on Quiver implict and 20% on default quality on Scourge Arrow and then 10% on default quality on Returning Projectiles, alternatively 8% on tattoos. Mechanics. Open menu Open navigation Go to Reddit Home. 562. 40% of the attack time is spent winding up, and the remaining 60% of the attack time is distributed equally between each fired projectile. I can't tell if this is a bug and I can't tell if they know about it. Requires Level 48. Requires a Dagger or Claw. Attack Damage: 38–44% of base. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or notSupports attack skills. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. " Thanks for correcting my noob moment of 2016. It costs 2 Golden + 1 Amber Oil. 5% increased Projectile Damage This is a Support Gem. Reply. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Now all effects that cause projectiles to return do so in any case that they can. With awakened fork allows for projectiles that have forked to fork again. Requires Level 12. Critical Strike Chance: 6. In theory it might not be that bad depending on at what point the projectile returned to you, but at best it'd gimp your range for a little bit more damage. Critical Strike Chance: 5. Only one projectile behavior can be applied each time a projectile hits a target. This is with Wilma's, the stacks would get out of control. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. With sniper's mark splitted projectiles will also return. 5% increased Projectile Speed This is a Support Gem. 1. 21. 3Gem quality. Roughly 3,5x-4,5x Splinters to give a range. Anomalous Faster Projectiles Support Anomalous Faster Projectiles Support is an Alternate Quality gem of Faster Projectiles Support. The last project's main goal this league was to put as many projectiles in the air at once as possible. It probably wouldn't at all, since the projectile needs to actually impact something to return, and FP has 100% pierce. 0: Tornado Shot's base damage has been increased by a flat 10% at all levels. Vengeant Cascade makes projectiles come back to you, hitting mobs again. Projectiles that have used up their last chain will return. 2. The projectiles will return if they hit a target and do not pierce/fork/chain from them. Divergent Lightning Trap. 00% Effectiveness of Added Damage: 110% Requires. The projectile barrages have no spread mod affects barrages from the Barrage Barrage Attack, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". . Returning projectiles does not work with frost blades. Return Projectiles don't work with ball lightning even though tooltip says they do. 21. He said it was reworked because it seemed janky to. This support makes projectiles return to you, getting double hits on enemies, and gives you. ago. Exactly to add to above there are 4 options of "shotgun" for projectiles: Barrage: Ice Spear, Winter Orb (this also qualificate to explosions on ground), Barrage, Barrage Support. Lightning Strike is the primary source of damage for this build. 5m dps. Hertzdonut2 is correct. The projectiles do the same damage as the initial hit when the damage is unmodified. Cost & Reservation Multiplier: 140% Requires Level 31 Supports projectile spells you cast yourself. Venom Gyre Fires a returning projectile that can be caught. All projectiles have a speed, which can be altered by Projectile Speed modifiers. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: C) because the projectile technically hits the target right on top of you AFTER returning, it counts as almost no distance travelled at all (would be weird if it did work this way but putting it as an option just in case who knows it's poe there's been weirder things). Projectiles have 60% chance to Return to you from final Target: Alternate Quality 2: Supported Skills have 10% increased Projectile Speed Supported Skills deal 10% increased Projectile Damage: Feeding Frenzy Support: Default: Feeding Frenzy base Duration is 1 second: Alternate Quality 1: Minions from Supported Skills recover 1% of. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). I have a nice bow with an open prefix that I could add this mod to. Projectiles from Supported Skills Pierce all Targets while Returning. 2. "Projectiles from supported skills deal less damage" Sounds the same to. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills deal (61–70)% less Damage while. Supporting a multi-projectile skill with return mechanics at most allows only one hit on the outgoing projectiles and one hit on the incoming projectiles, per skill usage, unless the projectiles are fired sequentially. I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). Tornado Shot is the same as before. Therefore if you want to know best uses for the new gem, just go to poe ninja to see uses for the old gem. 20 league, is now coming back as a. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. 3/7. Attack time vs projectile count: Barrage fires 5 projectiles by default, and can be increased through various modifiers. Returning "works" according to PoE's mechanics, it's just not particularly useful on Ball Lightning unless you can push an enemy against a wall at the exact distance that the returning projectile will get extra hits. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. 0. Projectiles from Supported Skills Return to you. Tag: Support, Projectile. Most of the blades projectiles just dissappears instead of returning. In addition, it increases your Dexterity by 36, but the real value is. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. Returning Projectiles Support Support, Projectile. Attack, Projectile, Chaos, Duration. Now all effects that cause projectiles to return do so in any case that they can. The build excels at clearing fast but also deals good single target damage. Could also be an interesting question for that new unique that makes projectiles return. Projectile Speed: 960 Requires Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and. Anomalous Returning Projectiles Support, Returning Projectiles Support. Mechanics. Cost & Reservation Multiplier: 150%. Gear Setup. Skill functions and interactions. Item Limit Radius Stats; Volley Fire Volley Fire Viridian Jewel Limited to: 1 Radius: Medium (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks Lioneye's men stood at the walls, eyeing the savages that walked the beach below. Buy PoE Currency Cheap. 22 Important Details -::-Spoiler. (in melee range) When supported with GMP, modifiers to area of effect also increase the single target DPS of. . Shrapnel Ballista Attack, Projectile, Totem, Physical, Bow Level: (1-20) Cost: (5-11) Mana Attack Speed: 50% of base Attack Damage: (38-44)% of base Effectiveness of Added Damage: (38-44)% Requires Level 4 Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Gerblat • 2 yr. 22, Lightning Trap Saboteur. I'll try this on my Ice Shot build. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. reply. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. 14. Of the 5 projectiles, only one hit can happen. I looked into this a bit more, and the wiki claims otherwise. 50 sec Critical Strike Chance: 5. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. 0Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. POE 3. 2. 21 to see what happens to TS, it used to be that the secondary projectiles dont return but the primary ones do, so it would only be a significant dps boost when paired with sniper's mark since the split turns into tornado far from the target, for only little chance at shotgunning. Power Charge On Critical Support Supports any skill that hits enemies. So i guess it would be difficult to maximize the dmg. Only one projectile behavior can be. The Divergent quality grants +1 Chain, which further increases your clear. Effectiveness of Added Damage: 240%. Ice Spear is a cold spell that fires projectiles in sequence. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Projectile mechanics can interact in counterintuitive ways. Return Projectile Support Creates A New Potential League Starter | PoE 3. ago. Attack Projectiles Return to you from final Target. (Ring) Nimis - Nimis would be great to effectively double your damage with returning Projectiles. Returning Projectiles Support. Jul 27, 2011 - Sept 30, 2018. GMP + LA + Return => 5 projectiles go out, 5 projectiles return. Requires Level 4. It can hit something again on the way back, potentially resulting in 2 hits on same target. Returning is the "last" in the list of possible projectile behaviours when hitting a target. Anomalous Returning Projectiles Support - Makes projectiles return to you at the end of their flight, hitting all enemies on their way back to your; Anomalous Mirage Archer Support - Summons a ghostly archer on hit that attacks autonomously for a short duration. Vengeant Cascade is a notable passive skill. Frigid Bond Support. Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther. Projectiles from Supported Skills Fork. When that footage was recorded, extra projectiles just straight up added extra projectiles to each attack, which caused huge numbers of oddly flying projectiles. It does not grant a bonus to your. Newe barrage support gem gives at lvl 20: +3 projectiles fired in sequence, at 38% damage efficiency, with slightly longer total attack time. 2. Or the other way around, you'll deal 50% less dmg overall. 0: Tornado Shot's base damage has been increased by a flat 10% at all levels. Anomalous Returning Projectiles Support. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. Will Nimis projectiles return even if they hit nothing? In most cases, yes. Pierce - Fork - Chain - Return. Anomalous Returning Projectiles Support. Based on the description, it does support both spell and attack skill. Level: 1–20. 5% increased Projectile Speed This is a Support Gem. So a build using all of the nodes on the passive tree increasing projectile speed had the same return. Darkscorn 3. Obvious enough, "projectile attack damage" versus "projectile damage. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. The 1st pod is spawned first, then 2nd pod, etc. Attack Speed: 120% of base. Supports projectile skills. I don't see how I can fit in returning proj! I can take out spellblade, but with double-dipping from EB it's pretty big damage boost. The addition of this support gem opens up exciting possibilities for unique and powerful builds. 26K views 3 months ago #pathofexile #poe2. Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. Return: Spark can not benefit from return projectile mechanics as the projectiles will just time out before ever attempting to return. Returning projectiles support does not work with frost blades. Supports projectile skills. Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. Nimis changes for 3. Returning Projectiles Support Gem: Projectiles return to you, piercing all targets but deal 70% less damage. 0. 5% increased Projectile Speed This is a Support Gem. Projectiles from Supported Skills deal 61% less Damage while Returning. Also these mods are good for build: - +20 to Dexterity - 20% increased Projectile DamageYou will see they have fixed duration they travel until disspate (like how freezing pulse works but reversed). Throws a copy of your weapon as a projectile at enemies. • 8 mo. Trying to get forbidden jewel combo for Farshot is what people will be aiming for as well as it majorly increases with the returning projectiles. if you stand near a boss, that results in all the returning AoE Fireballs to overlap on the same target (Shotgunning). . Return Projectile Support Creates A New Potential League Starter | PoE 3. Effectiveness of Added Damage: 125–165%. Our new best friend Returning Projectiles causes these arrows to return to us, hitting everything twice. 50 sec Can Store 1 Use(s) Cast Time: 0. Brutal Restraint: Look for 5% increased Dexterity mod. Now the projectile will return, and could still make use of the remaining chain if it hits an enemy during that return. Projectiles from Supported Skills Return to you. Wiki wiki. Now all effects that cause projectiles to return do so in any case that they can. In the PoB you will find step-by-step levelling trees as well as the gear we suggest the character is played with. After traveling a short distance the projectiles enter a second form. It all depends on how Attack Projectiles Return after Hitting Targets interacts with m y dagger of choice: Combined with Powerful Precision, enemies on full life at close range would have a +200% chance to receive a crit from a Deadeye. Locus Mine throws mines out in an arc towards your cursor, and fires projectiles at or towards the player character's location. Cost & Reservation Multiplier: 150%. the difference between the total dps increase from. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. Cost & Reservation Multiplier: 130% Requires Level 31 Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Projectiles will travel a random. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. ago. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Higher risk of death - enemy that would die in one hit is instead killed by returning projectile.